I won’t be able to go to this one, but I’ve heard it’s a good conference:
IADIS INTERNATIONAL CONFERENCE MOBILE LEARNING 2009
Barcelona, Spain, 26 to 28 February 2009
* Conference background and goals
User Created Content & Mobile Technologies: From Consumers to Creators bypassing the Learning opportunity?
Over the past three years Mobile and Social technologies have featured strongly in the Horizon Report series which examines emerging technologies likely to have an impact on teaching, learning. Mobile devices have progressed from an adoption projection of two to three years in 2006, to a much more imminent adoption prediction trajectory of a year or less in 2008. Whether earlier the educational value of mobile technologies was thought to be delivery of content to people’s devices, the emphasis now has clearing changed to focus on their capabilities that enable users creating and sharing content.
The ‘former audience’ combines traditional activities such as searching, reading, watching and listening, with producing, commenting, sharing, and classifying its own content. New genres of filmmaking and photography where the message gains ground over the form are developing. The proliferation of user-created content is fuelled by the wide availability of at-hand mundane technology such as mobile telephones, and the wider broadcasting outlets. These are mainly web-based however increasingly user-created content such as videos of breaking news stories feature in traditional broadcasting channels as for instance television.
The increasing range of web 2.0 and mundane technology choices, facilitating the development of user-created content and providing opportunities to meet and collaborate, offers immense potential for teaching and learning. However, the danger remains that the transition from consumer to creator might miss the learning opportunity. Topics
The IADIS Mobile Learning 2009 International Conference seeks to provide a forum for the discussion and presentation of mobile learning research. In particular, but not exclusively, we aim to explore the transition from content consumer to content creator in experiences that take advantage of the learning opportunities this provides.
• Pedagogical approaches and theories for mLearning
• Collaborative, cooperative, and Contextual mLearning
• Creativity and mLearning
• Gaming and simulations in mLearning
• mLearning in educational institutions: primary, secondary and third level
• Informal and Lifelong mLearning
• New tools, technologies, and platforms for mLearning
• User Studies in mLearning
• The social phenomenon of mobile devices and mLearning
• mLearning in developing countries
• Speculative ideas in mLearning: where next?