Category Archives: Game console

Scottish Research on Dr Kawashima’s Brain Training for Math Education

 

I came across some interesting work that has been done in Scottish schools with Dr. Kawashima’s Brain Training. Following a trial study using the Brain Training software on a DS with three Primary 6 classes from schools in Dundee, a large-scale experiment was done with 32 classes in schools across Scotland (16 classes got the DS with Brain Training, the other 16 did not. Initial findings (however vague yet) seem to indicate some interesting results. The results will be shared at a seminar at the Scottish Learning Festival on 25th September, 2008. I for one am interested in seeing what the researchers found! 

Image Credit: Dr. Kawashima’s Brain Training, http://www.braintraining.com.au/what.html

Becta’s Emerging Technologies for Learning, Volume 3

Becta has just published the third volume in its series Emerging technologies for learning, an annual publication. This series is worth a read, and I’ve gotten a lot of good ideas from it in years past. This year’s line-up includes articles on

Given the impressive line-up of authors I have to say that I’m proud and a little humbled to have been asked to contribute to the 2008 volume of the series. Highly recommended!!

Image credit: “nptechtag”; cambodia4kidsorg’s photostream:
http://flickr.com/photos/cambodia4kidsorg/1343334854/

WiiFit

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In the category “cool stuff for gaming”, Nintendo has developed the WiiFit, which is a logical extension of the Wii concept of more physical interactivity with your video games that started with Wii Sports. From the HippocraTech Blog:

The WiiFit bundle comes with a copy of the WiiFit and the Wii Balance Board. The game begins by calculating your BMI which it then uses to set your individual fitness goals. After the game obtains the necessary information, your body receives a “real age” based upon your BMI rating along with the appearance of your avatar. So you may be older or younger, based upon your “real age” and how healthy you’ve been keeping yourself. After the 20 seconds the system takes to determine your BMI, you have a variety of games to choose from, including yoga, skiing, and soccer.

The same post discusses more about the Wii, when it will be available in the US (it has already been launched in Japan), and links to the video trailer, which is worth a look. As this post on the GoNintendo blog affirms, it’s too bad the Balance Board uses batteries…

And who said you had to be a couch potato when playing video games?

Image Credit: Nintendo E3 2007:
http://e3nin.nintendo.com/wii_fit.html